Technical Artist (Clockmaker)

Belka Games , Posted 1 year ago

Full time

Negotiable

Relocate, Remote, Cyprus, Georgia, Lithuania, Montenegro, Ukraine

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We are Belka Games, a mobile gaming company based in Limassol. We are in the top 20 grossing companies in the EU according to data.ai and all this is thanks to our team of awesome professionals. Some facts about us:

  • We've released 3 projects internationally: "Clockmaker", "Solitaire Cruise" and "Bermuda Adventures". We've got a few more in the works.

  • More than 100 million people play our games

  • Since 2019 our strategic partner has been AppLovin, which is one of the world's largest mobile app solutions companies.

We got into the industry because we love making games, and we gather like-minded people around us. To make work fun, we create a comfortable team atmosphere.

Right now, we're looking for a technical artist with knowledge of Unity for Clockmaker, our successful projects. You'll be entrusted with an important task—to serve as the link between our developers and artists.

How accurately and correctly the visual content is displayed for our players will be on your shoulders.

What are you working on?
  • Genres: Casual
  • Platforms: Mobile, iOS, Android
For which tasks (responsibilities)?
  • Be the link between developers and artists.

  • Comply with the pipeline of graphical work for this project.

  • Set your own tasks and assess deadlines for completing them within the team.

  • Complete tasks to the expected quality standard.

  • Optimize the project's graphic resources.

  • Prepare (Photoshop) and export graphical content (2D) to Unity.

  • Work with original layouts (PSD files) in Unity.

  • Assemble events (cutscenes, translations, configs).

What kind of professional are we looking for?
  • Professional skills in using the Unity editor.

  • Excellent understanding of the hierarchy of objects in Unity, asset structure, and UI optimization.

  • Great Photoshop skills (working with smart objects, masks, and quick export).

  • Understanding of the pipeline for creating content for mobile projects.

  • Strong communication skills.

  • Ability to work with Git.

  • Profiling—assessing workload at launch.

Would be nice:

  • Mixed experience in the game industry (Unity developer, UI artist).

  • Experience working with Spine.

  • Skill with writing shaders.

  • Basic programming skills.

  • Photoshop drawing skills.

  • Ability to write scripts (Photoshop).

Why do we enjoy working here?
  • Work your way: use our Vilnius (Lithuania) or Limassol (Cyprus) offices or work remotely as long as you're available during business hours

  • Employment opportunities throughout Europe: work in Lithuania, Georgia, Montenegro, or Cyprus—choose the location that works for you

  • Ongoing professional development: English classes, sponsored conference trips, partial compensation for training

  • Flexibility: you'll have the freedom to explore new positions, responsibilities, and projects as you grow within the company

  • Teamwork is key: we value input from every member of our team, so your skills and opinions will always be respected and heard

  • Data-driven decision-making: we care about every employee's point of view, but when it comes to our products, we make decisions based on objective metrics

  • Official employment, health insurance, and compensation for fitness-related expenses

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Belka Games

Company type: developer, publisher

Employees: 201-500

Platforms: Mobile, Social

Genres: Casual

https://belka-games.com/

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